Say.games Site Title

SayGames

Say.games Meta Description

We are a mobile game publisher. We help developers of all sizes release great games that will be played by millions of players around the world. Join us and let’s work together!

Say.games Test Results

Say.games Mobile Performance: 44/100
Quick overview:
Diagnostics
More information about the performance of your application. These numbers don't directly affect the Performance score.
Avoid multiple page redirects
Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded. Learn how to avoid page redirects.
Minimize main-thread work
3.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this. Learn how to minimize main-thread work
Reduce unused CSS
Potential savings of 117 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity. Learn how to reduce unused CSS.
Reduce the impact of third-party code
Third-party code blocked the main thread for 1,500 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact.
Reduce unused JavaScript
Potential savings of 381 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity. Learn how to reduce unused JavaScript.
Reduce JavaScript execution time
2.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this. Learn how to reduce Javascript execution time.
Largest Contentful Paint element
9,910 ms
This is the largest contentful element painted within the viewport. Learn more about the Largest Contentful Paint element
Serve images in next-gen formats
Potential savings of 131 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption. Learn more about modern image formats.
Eliminate render-blocking resources
Potential savings of 5,010 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles. Learn how to eliminate render-blocking resources.
Ensure text remains visible during webfont load
Leverage the `font-display` CSS feature to ensure text is user-visible while webfonts are loading. Learn more about `font-display`.
Avoid serving legacy JavaScript to modern browsers
Potential savings of 11 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers. Learn how to use modern JavaScript
Serve static assets with an efficient cache policy
9 resources found
A long cache lifetime can speed up repeat visits to your page. Learn more about efficient cache policies.
Max Potential First Input Delay
730 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric.
First Meaningful Paint
6.4 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric.
Time to Interactive
9.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric.

Say.games Mobile SEO: 91/100
Quick overview:
Crawling and Indexing
To appear in search results, crawlers need access to your app.
Links are not crawlable
Search engines may use `href` attributes on links to crawl websites. Ensure that the `href` attribute of anchor elements links to an appropriate destination, so more pages of the site can be discovered. Learn how to make links crawlable

Say.games Mobile Best Practices: 66/100
Quick overview:
General
Uses deprecated APIs
1 warning found
Deprecated APIs will eventually be removed from the browser. Learn more about deprecated APIs.
Trust and Safety
Does not use HTTPS
1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding mixed content, where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs. Learn more about HTTPS.
Say.games Mobile Accessibility: 89/100
Quick overview:
Names and labels
These are opportunities to improve the semantics of the controls in your application. This may enhance the experience for users of assistive technology, like a screen reader.
Links do not have a discernible name
Link text (and alternate text for images, when used as links) that is discernible, unique, and focusable improves the navigation experience for screen reader users. Learn how to make links accessible.
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Last Tested: