Futballnews.com Test Results

Futballnews.com Mobile Performance: 22/100
Quick overview:
Diagnostics
More information about the performance of your application. These numbers don't directly affect the Performance score.
Largest Contentful Paint element
11,160 ms
This is the largest contentful element painted within the viewport. Learn more about the Largest Contentful Paint element
Serve images in next-gen formats
Potential savings of 154 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption. Learn more about modern image formats.
Avoid multiple page redirects
Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded. Learn how to avoid page redirects.
Reduce unused JavaScript
Potential savings of 221 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity. Learn how to reduce unused JavaScript.
Minimize main-thread work
5.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this. Learn how to minimize main-thread work
Eliminate render-blocking resources
Potential savings of 750 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles. Learn how to eliminate render-blocking resources.
Reduce initial server response time
Root document took 1,770 ms
Keep the server response time for the main document short because all other requests depend on it. Learn more about the Time to First Byte metric.
Reduce unused CSS
Potential savings of 121 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity. Learn how to reduce unused CSS.
Defer offscreen images
Potential savings of 131 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive. Learn how to defer offscreen images.
Preload Largest Contentful Paint image
Potential savings of 2,100 ms
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements.
Avoid large layout shifts
15 layout shifts found
These are the largest layout shifts observed on the page. Each table item represents a single layout shift, and shows the element that shifted the most. Below each item are possible root causes that led to the layout shift. Some of these layout shifts may not be included in the CLS metric value due to windowing. Learn how to improve CLS
Reduce the impact of third-party code
Third-party code blocked the main thread for 980 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact.
Avoid an excessive DOM size
5,826 elements
A large DOM will increase memory usage, cause longer style calculations, and produce costly layout reflows. Learn how to avoid an excessive DOM size.
Reduce JavaScript execution time
1.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this. Learn how to reduce Javascript execution time.
Serve static assets with an efficient cache policy
37 resources found
A long cache lifetime can speed up repeat visits to your page. Learn more about efficient cache policies.
Properly size images
Potential savings of 141 KiB
Serve images that are appropriately-sized to save cellular data and improve load time. Learn how to size images.
Image elements do not have explicit `width` and `height`
Set an explicit width and height on image elements to reduce layout shifts and improve CLS. Learn how to set image dimensions
Time to Interactive
11.6 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric.
Max Potential First Input Delay
340 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric.

Futballnews.com Mobile SEO: 100/100
Quick overview:

Futballnews.com Mobile Best Practices: 79/100
Quick overview:
Trust and Safety
Does not use HTTPS
1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding mixed content, where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs. Learn more about HTTPS.
User Experience
Serves images with low resolution
Image natural dimensions should be proportional to the display size and the pixel ratio to maximize image clarity. Learn how to provide responsive images.
Futballnews.com Mobile Accessibility: 88/100
Quick overview:
Names and labels
These are opportunities to improve the semantics of the controls in your application. This may enhance the experience for users of assistive technology, like a screen reader.
Image elements have `[alt]` attributes that are redundant text.
Informative elements should aim for short, descriptive alternative text. Alternative text that is exactly the same as the text adjacent to the link or image is potentially confusing for screen reader users, because the text will be read twice. Learn more about the `alt` attribute.
Links do not have a discernible name
Link text (and alternate text for images, when used as links) that is discernible, unique, and focusable improves the navigation experience for screen reader users. Learn how to make links accessible.
Contrast
These are opportunities to improve the legibility of your content.
Background and foreground colors do not have a sufficient contrast ratio.
Low-contrast text is difficult or impossible for many users to read. Learn how to provide sufficient color contrast.
Best practices
These items highlight common accessibility best practices.
Touch targets do not have sufficient size or spacing.
Touch targets with sufficient size and spacing help users who may have difficulty targeting small controls to activate the targets. Learn more about touch targets.
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